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Sszorak

The Venomous Abyss
Mythic Wipe at 29.1% Sep 4, 2026 • 08:01 Pull #47 External Buffs: No
Your Log
Priest - Holy - Oracle
399.4K HPSHealer
Top Parse
Priest - Holy - Oracle
417.7K HPSHealer

Summary

Your core healing cycle was solid: Holy Word: Serenity and Prayer of Mending usage closely matched the comparable player, and your major healing cooldowns were used on a strong schedule. The biggest opportunity is reducing avoidable Tempest damage and preparing Fade earlier for dangerous overlaps. There is also room to add safe damage globals when healing is stable.

Key Findings

Avoid Direct Tempest Hits

Damage Taken High

Summary

Multiple direct Tempest hits created large, avoidable damage spikes and additional follow-up healing pressure.

Recommendation

Track each Tempest cast and prioritize moving perpendicular to the tornado path before returning to healing. Aim for zero direct Tempest hits on the next pull.

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You took two 362,034 Tempest hits at 01:25.687 and 01:26.057. At 03:38.097 you took another 326,495 hit, followed by four Tempest ticks through 03:42.103. The encounter guide identifies Tempest tornadoes as avoidable.

Use Fade Before Dangerous Damage

Defensive Usage Medium

Summary

Fade was used only twice, leaving several heavy damage sequences without this short personal defensive.

Recommendation

Assign Fade to predictable high-damage overlaps before the pull and activate it before the first hit. Target at least four well-timed Fade uses over a pull of this length.

Personal Defensive Timing

Cast Timeline

No matching chart data is available for this evidence.

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Personal Defensive Timing

Fade was cast at 01:57.582 and 03:40.282. The second use came after the initial 326,495 Tempest hit at 03:38.097, although it did cover later ticks. The comparable player used Fade eight times within the same elapsed duration, showing substantially more opportunities to cycle it, though assignments and damage patterns differed.

Compares Fade and Desperate Prayer timing across the same elapsed fight duration.

Add Damage During Stable Windows

Rotation Uptime Medium

Summary

There was almost no offensive casting, which left boss damage and potential Surge of Light generation unused during any stable periods.

Recommendation

When the raid is stable and no mechanic is imminent, weave one Holy Fire, Chastise, or Smite instead of waiting or adding unnecessary healing. Healing safety remains the priority.

Offensive Cast Opportunities

Cast Timeline

No matching chart data is available for this evidence.

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Offensive Cast Opportunities

Your only visible offensive casts were Holy Fire at 00:15.343 and Holy Word: Chastise at 00:16.182, with no Smite casts. The comparable player used multiple opening Smites and continued weaving Holy Fire and Chastise later, although the opening damage patterns were not identical.

Shows offensive spell usage by both Holy Priests during the truncated comparison window.

Core Gameplay

Rotation & Uptime

Minor Issue

Summary

The healing rotation itself was healthy: 37 Serenity casts versus 36 for the comparable player, and 34 Prayer of Mending casts versus 36. Prayer of Mending produced almost identical total healing in both logs. The main rotational opportunity is covered in “Add Damage During Stable Windows.”

Recommendation

Keep the current Serenity and Prayer of Mending cadence, then add offensive filler only when the raid is genuinely stable.

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Cooldown Usage

No Major Issue Visible

Summary

Major healing cooldown frequency and timing were strong. Apotheosis was used at 00:21.336, 02:23.567, and 04:23.639, compared with 00:19.947, 02:27.198, and 04:30.439; Divine Hymn was used at 01:07.836 and 03:08.461, compared with 01:04.157 and 03:09.659. These timings were within roughly seven seconds of the comparable player and enabled the same number of uses.

Recommendation

Keep the current Apotheosis and Divine Hymn schedule unless your raid assigns different damage windows.

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  • Power Infusion was also cycled three times at 00:05.032, 02:06.503, and 04:07.877. Those uses were approximately three to four seconds later than the comparable player's, but the available data does not show that this caused a meaningful loss.

Defensives & Damage Taken

Major Issue

Summary

The main concerns are covered in “Avoid Direct Tempest Hits” and “Use Fade Before Dangerous Damage.” Desperate Prayer was used three times and often covered follow-up damage, but avoidable hits and late Fade timing still created unnecessary personal danger.

Recommendation

First avoid Tempest entirely; for unavoidable overlaps, activate Fade before damage begins and continue using Desperate Prayer for the most threatening sequences.

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  • Desperate Prayer at 00:45.240 covered the large Crosswinds hit at 00:47.781, and the 02:15.983 use covered the following Mutilated Gash sequence. This shows good defensive awareness, but Fade had much lower overall use.

Logs & Sources